Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 16 of file DungeonShader.cs.
References Terraria.GameContent.RGB.DungeonShader._backgroundColor, Terraria.GameContent.RGB.DungeonShader._spiritColor, Terraria.GameContent.RGB.DungeonShader._spiritTrailColor, Microsoft.Xna.Framework.MathHelper.Clamp(), ReLogic.Peripherals.RGB.Fragment.Count, ReLogic.Peripherals.RGB.Fragment.GetCanvasPositionOfIndex(), ReLogic.Peripherals.RGB.Fragment.GetGridPositionOfIndex(), Terraria.GameContent.RGB.NoiseHelper.GetStaticNoise(), Microsoft.Xna.Framework.Vector4.Lerp(), System.Math.Max(), ReLogic.Peripherals.RGB.Fragment.SetColor(), System.value, Microsoft.Xna.Framework.Vector2.X, and Microsoft.Xna.Framework.Point.Y.