Terraria v1.4.4.9
Terraria source code documentation
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Definition at line 26 of file EmpressShader.cs.
References Terraria.GameContent.RGB.EmpressShader._colors, Microsoft.Xna.Framework.Color.Black, System.Math.Cos(), ReLogic.Peripherals.RGB.Fragment.Count, ReLogic.Peripherals.RGB.Fragment.GetCanvasPositionOfIndex(), ReLogic.Peripherals.RGB.Fragment.GetGridPositionOfIndex(), Terraria.GameContent.RGB.NoiseHelper.GetStaticNoise(), Terraria.Main.GlobalTimeWrappedHourly, Terraria.Main.hslToRgb(), Microsoft.Xna.Framework.Color.Indigo, Microsoft.Xna.Framework.Color.Lerp(), Microsoft.Xna.Framework.Vector4.Lerp(), System.Math.Max(), Microsoft.Xna.Framework.MathHelper.Max(), System.Math.PI, ReLogic.Peripherals.RGB.Fragment.SetColor(), System.Math.Sin(), System.value, Microsoft.Xna.Framework.Point.X, Microsoft.Xna.Framework.Vector2.X, Microsoft.Xna.Framework.Point.Y, and Microsoft.Xna.Framework.Vector2.Y.