Terraria v1.4.4.9
Terraria source code documentation
Loading...
Searching...
No Matches

◆ _colors

readonly Vector4 [] Terraria.GameContent.RGB.EmpressShader._colors
staticprivate
Initial value:
= new Vector4[12]
{
new Vector4(1f, 0.1f, 0.1f, 1f),
new Vector4(1f, 0.5f, 0.1f, 1f),
new Vector4(1f, 1f, 0.1f, 1f),
new Vector4(0.5f, 1f, 0.1f, 1f),
new Vector4(0.1f, 1f, 0.1f, 1f),
new Vector4(0.1f, 1f, 0.5f, 1f),
new Vector4(0.1f, 1f, 1f, 1f),
new Vector4(0.1f, 0.5f, 1f, 1f),
new Vector4(0.1f, 0.1f, 1f, 1f),
new Vector4(0.5f, 0.1f, 1f, 1f),
new Vector4(1f, 0.1f, 1f, 1f),
new Vector4(1f, 0.1f, 0.5f, 1f)
}

Definition at line 9 of file EmpressShader.cs.

10 {
11 new Vector4(1f, 0.1f, 0.1f, 1f),
12 new Vector4(1f, 0.5f, 0.1f, 1f),
13 new Vector4(1f, 1f, 0.1f, 1f),
14 new Vector4(0.5f, 1f, 0.1f, 1f),
15 new Vector4(0.1f, 1f, 0.1f, 1f),
16 new Vector4(0.1f, 1f, 0.5f, 1f),
17 new Vector4(0.1f, 1f, 1f, 1f),
18 new Vector4(0.1f, 0.5f, 1f, 1f),
19 new Vector4(0.1f, 0.1f, 1f, 1f),
20 new Vector4(0.5f, 0.1f, 1f, 1f),
21 new Vector4(1f, 0.1f, 1f, 1f),
22 new Vector4(1f, 0.1f, 0.5f, 1f)
23 };

Referenced by Terraria.GameContent.RGB.EmpressShader.ProcessHighDetail(), and Terraria.GameContent.RGB.EmpressShader.RedsVersion().