terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ AlphaDestinationBlend

Blend Microsoft.Xna.Framework.Graphics.BlendState.AlphaDestinationBlend
getset

Definition at line 96 of file BlendState.cs.

97 {
98 [global::Cpp2ILInjected.Token(Token = "0x6001884")]
99 [global::Cpp2ILInjected.Address(RVA = "0xAC3FD4", Offset = "0xAC3FD4", Length = "0x10")]
100 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
101 get
102 {
103 throw null;
104 }
105 [global::Cpp2ILInjected.Token(Token = "0x6001885")]
106 [global::Cpp2ILInjected.Address(RVA = "0xAC3FE4", Offset = "0xAC3FE4", Length = "0x34")]
107 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(Main), Member = "DrawProj_LightsBane", MemberParameters = new object[] { typeof(Projectile) }, ReturnType = typeof(void))]
108 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
109 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(BlendState), Member = "ThrowIfBound", ReturnType = typeof(void))]
110 set
111 {
112 throw null;
113 }
114 }
class f__AnonymousType0<< Count > j__TPar