terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ ColorSourceBlend

Blend Microsoft.Xna.Framework.Graphics.BlendState.ColorSourceBlend
getset

Definition at line 180 of file BlendState.cs.

181 {
182 [global::Cpp2ILInjected.Token(Token = "0x600188C")]
183 [global::Cpp2ILInjected.Address(RVA = "0xAC4184", Offset = "0xAC4184", Length = "0x10")]
184 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
185 get
186 {
187 throw null;
188 }
189 [global::Cpp2ILInjected.Token(Token = "0x600188D")]
190 [global::Cpp2ILInjected.Address(RVA = "0xAC4194", Offset = "0xAC4194", Length = "0x34")]
191 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(Main), Member = "DrawProj_LightsBane", MemberParameters = new object[] { typeof(Projectile) }, ReturnType = typeof(void))]
192 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
193 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(BlendState), Member = "ThrowIfBound", ReturnType = typeof(void))]
194 set
195 {
196 throw null;
197 }
198 }
class f__AnonymousType0<< Count > j__TPar