terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ AlphaSourceBlend

Blend Microsoft.Xna.Framework.Graphics.BlendState.AlphaSourceBlend
getset

Definition at line 117 of file BlendState.cs.

118 {
119 [global::Cpp2ILInjected.Token(Token = "0x6001886")]
120 [global::Cpp2ILInjected.Address(RVA = "0xAC4040", Offset = "0xAC4040", Length = "0x10")]
121 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
122 get
123 {
124 throw null;
125 }
126 [global::Cpp2ILInjected.Token(Token = "0x6001887")]
127 [global::Cpp2ILInjected.Address(RVA = "0xAC4050", Offset = "0xAC4050", Length = "0x34")]
128 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(Main), Member = "DrawProj_LightsBane", MemberParameters = new object[] { typeof(Projectile) }, ReturnType = typeof(void))]
129 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
130 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(BlendState), Member = "ThrowIfBound", ReturnType = typeof(void))]
131 set
132 {
133 throw null;
134 }
135 }
class f__AnonymousType0<< Count > j__TPar