terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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This is the complete list of members for UnityEngine.Ray, including all inherited members.
direction | UnityEngine.Ray | |
GetPoint(float distance) | UnityEngine.Ray | inline |
m_Direction | UnityEngine.Ray | private |
m_Origin | UnityEngine.Ray | private |
origin | UnityEngine.Ray | |
Ray(Vector3 origin, Vector3 direction) | UnityEngine.Ray | inline |
ToString() | UnityEngine.Ray | inline |
ToString(string format, IFormatProvider formatProvider) | UnityEngine.Ray | inline |
System::IFormattable.ToString(string format, global::System.IFormatProvider formatProvider) | System.IFormattable |