terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ origin

Vector3 UnityEngine.Ray.origin
getset

Definition at line 27 of file Ray.cs.

28 {
29 [global::Cpp2ILInjected.Token(Token = "0x6000278")]
30 [global::Cpp2ILInjected.Address(RVA = "0x1F777F0", Offset = "0x1F777F0", Length = "0xC")]
31 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.UI.GraphicRaycaster", Member = "Raycast", MemberParameters = new object[] { "UnityEngine.EventSystems.PointerEventData", "System.Collections.Generic.List`1<RaycastResult>" }, ReturnType = typeof(void))]
32 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.RectTransformUtility", Member = "ScreenPointToWorldPointInRectangle", MemberParameters = new object[]
33 {
34 typeof(RectTransform),
35 typeof(Vector2),
36 typeof(Camera),
37 typeof(ref Vector3)
38 }, ReturnType = typeof(bool))]
39 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 3)]
40 get
41 {
42 throw null;
43 }
44 }
class f__AnonymousType0<< Count > j__TPar