terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Public Member Functions | |
T | BindShader< T > (int itemId, T shaderData) |
void | Apply (int shaderId, Entity entity, DrawData? drawData=null) |
void | ApplySecondary (int shaderId, Entity entity, DrawData? drawData=null) |
ArmorShaderData | GetShaderFromItemId (int type) |
int | GetShaderIdFromItemId (int type) |
ArmorShaderData | GetSecondaryShader (int id, Player player) |
ArmorShaderDataSet () | |
Protected Attributes | |
List< ArmorShaderData > | _shaderData |
Dictionary< int, int > | _shaderLookupDictionary |
int | _shaderDataCount |
Definition at line 17 of file ArmorShaderDataSet.cs.