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terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Collaboration diagram for Terraria.Graphics.Shaders.ArmorShaderDataSet:Public Member Functions | |
| T | BindShader< T > (int itemId, T shaderData) |
| void | Apply (int shaderId, Entity entity, DrawData? drawData=null) |
| void | ApplySecondary (int shaderId, Entity entity, DrawData? drawData=null) |
| ArmorShaderData | GetShaderFromItemId (int type) |
| int | GetShaderIdFromItemId (int type) |
| ArmorShaderData | GetSecondaryShader (int id, Player player) |
| ArmorShaderDataSet () | |
Protected Attributes | |
| List< ArmorShaderData > | _shaderData |
| Dictionary< int, int > | _shaderLookupDictionary |
| int | _shaderDataCount |
Definition at line 17 of file ArmorShaderDataSet.cs.