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terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Collaboration diagram for Terraria.DataStructures.PlayerDrawHelper:Public Types | |
| enum | ShaderConfiguration { ArmorShader , HairShader , TileShader , TilePaintID , Misc } |
Public Member Functions | |
| PlayerDrawHelper () | |
Static Public Member Functions | |
| static int | PackShader (int localShaderIndex, PlayerDrawHelper.ShaderConfiguration shaderType) |
| static void | UnpackShader (int packedShaderIndex, out int localShaderIndex, out PlayerDrawHelper.ShaderConfiguration shaderType) |
| static bool | SetShaderForData (Player player, int cHead, ref DrawData cdd, ref EffectPass effectPass) |
| static bool | SetShaderForData (Player player, int cHead, ref DrawData cdd) |
Static Public Attributes | |
| static Color | DISPLAY_DOLL_DEFAULT_SKIN_COLOR |
Static Private Member Functions | |
| static | PlayerDrawHelper () |
Definition at line 14 of file PlayerDrawHelper.cs.