terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Terraria.DataStructures.PlayerDrawHelper Class Reference
+ Collaboration diagram for Terraria.DataStructures.PlayerDrawHelper:

Public Types

enum  ShaderConfiguration {
  ArmorShader , HairShader , TileShader , TilePaintID ,
  Misc
}
 

Public Member Functions

 PlayerDrawHelper ()
 

Static Public Member Functions

static int PackShader (int localShaderIndex, PlayerDrawHelper.ShaderConfiguration shaderType)
 
static void UnpackShader (int packedShaderIndex, out int localShaderIndex, out PlayerDrawHelper.ShaderConfiguration shaderType)
 
static bool SetShaderForData (Player player, int cHead, ref DrawData cdd, ref EffectPass effectPass)
 
static bool SetShaderForData (Player player, int cHead, ref DrawData cdd)
 

Static Public Attributes

static Color DISPLAY_DOLL_DEFAULT_SKIN_COLOR
 

Static Private Member Functions

static PlayerDrawHelper ()
 

Detailed Description

Definition at line 14 of file PlayerDrawHelper.cs.


The documentation for this class was generated from the following file: