terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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GameAnimationSegment.cs
Go to the documentation of this file.
1using System;
5
7{
8 [global::Cpp2ILInjected.Token(Token = "0x2000992")]
9 public struct GameAnimationSegment
10 {
11 [global::Cpp2ILInjected.Token(Token = "0x4008400")]
12 [global::Cpp2ILInjected.FieldOffset(Offset = "0x0")]
14
15 [global::Cpp2ILInjected.Token(Token = "0x4008401")]
16 [global::Cpp2ILInjected.FieldOffset(Offset = "0x8")]
18
19 [global::Cpp2ILInjected.Token(Token = "0x4008402")]
20 [global::Cpp2ILInjected.FieldOffset(Offset = "0x10")]
21 public int TimeInAnimation;
22
23 [global::Cpp2ILInjected.Token(Token = "0x4008403")]
24 [global::Cpp2ILInjected.FieldOffset(Offset = "0x14")]
25 public float DisplayOpacity;
26 }
27}