terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches

◆ TryDequeue()

bool System.Collections.Concurrent.ConcurrentQueue< T >.Segment.TryDequeue ( out T item)
inline

Definition at line 397 of file ConcurrentQueue.cs.

398 {
399 throw null;
400 }