terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ FreezeOffset

int System.Collections.Concurrent.ConcurrentQueue< T >.Segment.FreezeOffset
getsetpackage

Definition at line 354 of file ConcurrentQueue.cs.

355 {
356 [global::Cpp2ILInjected.Token(Token = "0x6002F6D")]
357 [global::Cpp2ILInjected.Address(RVA = "0x1863874", Offset = "0x1863874", Length = "0x10")]
358 [global::Cpp2ILInjected.CallAnalysis.DeduplicatedMethod]
359 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
360 get
361 {
362 throw null;
363 }
364 }