terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches
Ionic.Zlib.ZlibBaseStream Class Reference
+ Inheritance diagram for Ionic.Zlib.ZlibBaseStream:
+ Collaboration diagram for Ionic.Zlib.ZlibBaseStream:

Public Member Functions

 ZlibBaseStream (Stream stream, CompressionMode compressionMode, CompressionLevel level, ZlibStreamFlavor flavor, bool leaveOpen)
 
override void Write (byte[] buffer, int offset, int count)
 
override void Close ()
 
override void Flush ()
 
override long Seek (long offset, SeekOrigin origin)
 
override void SetLength (long value)
 
override int Read (byte[] buffer, int offset, int count)
 
void CopyTo (Stream destination)
 
virtual void CopyTo (Stream destination, int bufferSize)
 
void Dispose ()
 
virtual global::System.Threading.Tasks.Task FlushAsync (global::System.Threading.CancellationToken cancellationToken)
 
virtual global::System.IAsyncResult BeginRead (byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state)
 
virtual int EndRead (global::System.IAsyncResult asyncResult)
 
global::System.Threading.Tasks.Task< int > ReadAsync (byte[] buffer, int offset, int count)
 
virtual global::System.Threading.Tasks.Task< int > ReadAsync (byte[] buffer, int offset, int count, global::System.Threading.CancellationToken cancellationToken)
 
virtual global::System.Threading.Tasks.ValueTask< int > ReadAsync (global::System.Memory< byte > buffer, global::System.Threading.CancellationToken cancellationToken=default(global::System.Threading.CancellationToken))
 
virtual global::System.IAsyncResult BeginWrite (byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state)
 
virtual void EndWrite (global::System.IAsyncResult asyncResult)
 
global::System.Threading.Tasks.Task WriteAsync (byte[] buffer, int offset, int count)
 
virtual global::System.Threading.Tasks.Task WriteAsync (byte[] buffer, int offset, int count, global::System.Threading.CancellationToken cancellationToken)
 
virtual global::System.Threading.Tasks.ValueTask WriteAsync (global::System.ReadOnlyMemory< byte > buffer, global::System.Threading.CancellationToken cancellationToken=default(global::System.Threading.CancellationToken))
 
virtual int Read (global::System.Span< byte > buffer)
 
virtual int ReadByte ()
 
virtual void Write (global::System.ReadOnlySpan< byte > buffer)
 
virtual void WriteByte (byte value)
 

Static Public Member Functions

static void CompressString (string s, Stream compressor)
 
static void CompressBuffer (byte[] b, Stream compressor)
 
static string UncompressString (byte[] compressed, Stream decompressor)
 
static byte[] UncompressBuffer (byte[] compressed, Stream decompressor)
 

Static Public Attributes

static readonly Stream Null
 

Protected Member Functions

virtual void Dispose (bool disposing)
 

Package Types

enum  StreamMode { Writer , Reader , Undefined }
 

Package Functions

global::System.Threading.SemaphoreSlim EnsureAsyncActiveSemaphoreInitialized ()
 
global::System.IAsyncResult BeginReadInternal (byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state, bool serializeAsynchronously, bool apm)
 
global::System.IAsyncResult BeginWriteInternal (byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state, bool serializeAsynchronously, bool apm)
 
global::System.IAsyncResult BlockingBeginRead (byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state)
 
global::System.IAsyncResult BlockingBeginWrite (byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state)
 

Static Package Functions

static int BlockingEndRead (global::System.IAsyncResult asyncResult)
 
static void BlockingEndWrite (global::System.IAsyncResult asyncResult)
 
static global::System.Threading.Tasks.ValueTask< int > Method_Internal_Static_ValueTask_1_Int32_Task_1_Int32_Byte_Memory_1_Byte_0 (global::System.Threading.Tasks.Task< int > readTask, byte[] localBuffer, global::System.Memory< byte > localDestination)
 

Package Attributes

ZlibCodec _z
 
ZlibBaseStream.StreamMode _streamMode
 
FlushType _flushMode
 
ZlibStreamFlavor _flavor
 
CompressionMode _compressionMode
 
CompressionLevel _level
 
bool _leaveOpen
 
byte[] _workingBuffer
 
int _bufferSize
 
byte[] _buf1
 
Stream _stream
 
CompressionStrategy Strategy
 
string _GzipFileName
 
string _GzipComment
 
DateTime _GzipMtime
 
int _gzipHeaderByteCount
 

Properties

int Crc32 [get, set]
 
bool _wantCompress [get, set]
 
ZlibCodec z [get, set]
 
byte[] workingBuffer [get, set]
 
override bool CanRead [get, set]
 
override bool CanSeek [get, set]
 
override bool CanWrite [get, set]
 
override long Length [get, set]
 
override long Position [get, set]
 
virtual bool CanTimeout [get, set]
 
virtual int ReadTimeout [get, set]
 
virtual int WriteTimeout [get, set]
 

Private Member Functions

void finish ()
 
void end ()
 
string ReadZeroTerminatedString ()
 
int _ReadAndValidateGzipHeader ()
 
int GetCopyBufferSize ()
 
global::System.Threading.Tasks.Task< int > BeginEndReadAsync (byte[] buffer, int offset, int count)
 
void RunReadWriteTaskWhenReady (global::System.Threading.Tasks.Task asyncWaiter, Stream.ReadWriteTask readWriteTask)
 
void RunReadWriteTask (Stream.ReadWriteTask readWriteTask)
 
void FinishTrackingAsyncOperation ()
 
global::System.Threading.Tasks.Task FinishWriteAsync (global::System.Threading.Tasks.Task writeTask, byte[] localBuffer)
 
global::System.Threading.Tasks.Task BeginEndWriteAsync (byte[] buffer, int offset, int count)
 
bool HasOverriddenBeginEndRead ()
 
bool HasOverriddenBeginEndWrite ()
 

Private Attributes

CRC32 crc
 
bool nomoreinput
 
Stream.ReadWriteTask _activeReadWriteTask
 
global::System.Threading.SemaphoreSlim _asyncActiveSemaphore
 

Detailed Description

Definition at line 12 of file ZlibBaseStream.cs.


The documentation for this class was generated from the following file: