terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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This is the complete list of members for Ionic.Zlib.ZlibBaseStream, including all inherited members.
_activeReadWriteTask | System.IO.Stream | private |
_asyncActiveSemaphore | System.IO.Stream | private |
_buf1 | Ionic.Zlib.ZlibBaseStream | package |
_bufferSize | Ionic.Zlib.ZlibBaseStream | package |
_compressionMode | Ionic.Zlib.ZlibBaseStream | package |
_flavor | Ionic.Zlib.ZlibBaseStream | package |
_flushMode | Ionic.Zlib.ZlibBaseStream | package |
_GzipComment | Ionic.Zlib.ZlibBaseStream | package |
_GzipFileName | Ionic.Zlib.ZlibBaseStream | package |
_gzipHeaderByteCount | Ionic.Zlib.ZlibBaseStream | package |
_GzipMtime | Ionic.Zlib.ZlibBaseStream | package |
_leaveOpen | Ionic.Zlib.ZlibBaseStream | package |
_level | Ionic.Zlib.ZlibBaseStream | package |
_ReadAndValidateGzipHeader() | Ionic.Zlib.ZlibBaseStream | inlineprivate |
_stream | Ionic.Zlib.ZlibBaseStream | package |
_streamMode | Ionic.Zlib.ZlibBaseStream | package |
_wantCompress | Ionic.Zlib.ZlibBaseStream | package |
_workingBuffer | Ionic.Zlib.ZlibBaseStream | package |
_z | Ionic.Zlib.ZlibBaseStream | package |
BeginEndReadAsync(byte[] buffer, int offset, int count) | System.IO.Stream | inlineprivate |
BeginEndWriteAsync(byte[] buffer, int offset, int count) | System.IO.Stream | inlineprivate |
BeginRead(byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state) | System.IO.Stream | inlinevirtual |
BeginReadInternal(byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state, bool serializeAsynchronously, bool apm) | System.IO.Stream | inlinepackage |
BeginWrite(byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state) | System.IO.Stream | inlinevirtual |
BeginWriteInternal(byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state, bool serializeAsynchronously, bool apm) | System.IO.Stream | inlinepackage |
BlockingBeginRead(byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state) | System.IO.Stream | inlinepackage |
BlockingBeginWrite(byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state) | System.IO.Stream | inlinepackage |
BlockingEndRead(global::System.IAsyncResult asyncResult) | System.IO.Stream | inlinepackagestatic |
BlockingEndWrite(global::System.IAsyncResult asyncResult) | System.IO.Stream | inlinepackagestatic |
CanRead | Ionic.Zlib.ZlibBaseStream | |
CanSeek | Ionic.Zlib.ZlibBaseStream | |
CanTimeout | System.IO.Stream | |
CanWrite | Ionic.Zlib.ZlibBaseStream | |
Close() | Ionic.Zlib.ZlibBaseStream | inlinevirtual |
CompressBuffer(byte[] b, Stream compressor) | Ionic.Zlib.ZlibBaseStream | inlinestatic |
CompressString(string s, Stream compressor) | Ionic.Zlib.ZlibBaseStream | inlinestatic |
CopyTo(Stream destination) | System.IO.Stream | inline |
CopyTo(Stream destination, int bufferSize) | System.IO.Stream | inlinevirtual |
crc | Ionic.Zlib.ZlibBaseStream | private |
Crc32 | Ionic.Zlib.ZlibBaseStream | package |
Dispose() | System.IO.Stream | inline |
Dispose(bool disposing) | System.IO.Stream | inlineprotectedvirtual |
end() | Ionic.Zlib.ZlibBaseStream | inlineprivate |
EndRead(global::System.IAsyncResult asyncResult) | System.IO.Stream | inlinevirtual |
EndWrite(global::System.IAsyncResult asyncResult) | System.IO.Stream | inlinevirtual |
EnsureAsyncActiveSemaphoreInitialized() | System.IO.Stream | inlinepackage |
finish() | Ionic.Zlib.ZlibBaseStream | inlineprivate |
FinishTrackingAsyncOperation() | System.IO.Stream | inlineprivate |
FinishWriteAsync(global::System.Threading.Tasks.Task writeTask, byte[] localBuffer) | System.IO.Stream | inlineprivate |
Flush() | Ionic.Zlib.ZlibBaseStream | inline |
FlushAsync(global::System.Threading.CancellationToken cancellationToken) | System.IO.Stream | inlinevirtual |
GetCopyBufferSize() | System.IO.Stream | inlineprivate |
HasOverriddenBeginEndRead() | System.IO.Stream | inlineprivate |
HasOverriddenBeginEndWrite() | System.IO.Stream | inlineprivate |
Length | Ionic.Zlib.ZlibBaseStream | |
Method_Internal_Static_ValueTask_1_Int32_Task_1_Int32_Byte_Memory_1_Byte_0(global::System.Threading.Tasks.Task< int > readTask, byte[] localBuffer, global::System.Memory< byte > localDestination) | System.IO.Stream | inlinepackagestatic |
nomoreinput | Ionic.Zlib.ZlibBaseStream | private |
Null | System.IO.Stream | static |
Position | Ionic.Zlib.ZlibBaseStream | |
Read(byte[] buffer, int offset, int count) | Ionic.Zlib.ZlibBaseStream | inline |
System::IO::Stream.Read(global::System.Span< byte > buffer) | System.IO.Stream | inlinevirtual |
ReadAsync(byte[] buffer, int offset, int count) | System.IO.Stream | inline |
ReadAsync(byte[] buffer, int offset, int count, global::System.Threading.CancellationToken cancellationToken) | System.IO.Stream | inlinevirtual |
ReadAsync(global::System.Memory< byte > buffer, global::System.Threading.CancellationToken cancellationToken=default(global::System.Threading.CancellationToken)) | System.IO.Stream | inlinevirtual |
ReadByte() | System.IO.Stream | inlinevirtual |
ReadTimeout | System.IO.Stream | |
ReadZeroTerminatedString() | Ionic.Zlib.ZlibBaseStream | inlineprivate |
RunReadWriteTask(Stream.ReadWriteTask readWriteTask) | System.IO.Stream | inlineprivate |
RunReadWriteTaskWhenReady(global::System.Threading.Tasks.Task asyncWaiter, Stream.ReadWriteTask readWriteTask) | System.IO.Stream | inlineprivate |
Seek(long offset, SeekOrigin origin) | Ionic.Zlib.ZlibBaseStream | inline |
SetLength(long value) | Ionic.Zlib.ZlibBaseStream | inline |
Strategy | Ionic.Zlib.ZlibBaseStream | package |
Stream() | System.IO.Stream | inlineprotected |
Stream() | System.IO.Stream | inlineprivatestatic |
StreamMode enum name | Ionic.Zlib.ZlibBaseStream | package |
UncompressBuffer(byte[] compressed, Stream decompressor) | Ionic.Zlib.ZlibBaseStream | inlinestatic |
UncompressString(byte[] compressed, Stream decompressor) | Ionic.Zlib.ZlibBaseStream | inlinestatic |
workingBuffer | Ionic.Zlib.ZlibBaseStream | private |
Write(byte[] buffer, int offset, int count) | Ionic.Zlib.ZlibBaseStream | inline |
System::IO::Stream.Write(global::System.ReadOnlySpan< byte > buffer) | System.IO.Stream | inlinevirtual |
WriteAsync(byte[] buffer, int offset, int count) | System.IO.Stream | inline |
WriteAsync(byte[] buffer, int offset, int count, global::System.Threading.CancellationToken cancellationToken) | System.IO.Stream | inlinevirtual |
WriteAsync(global::System.ReadOnlyMemory< byte > buffer, global::System.Threading.CancellationToken cancellationToken=default(global::System.Threading.CancellationToken)) | System.IO.Stream | inlinevirtual |
WriteByte(byte value) | System.IO.Stream | inlinevirtual |
WriteTimeout | System.IO.Stream | |
z | Ionic.Zlib.ZlibBaseStream | private |
ZlibBaseStream(Stream stream, CompressionMode compressionMode, CompressionLevel level, ZlibStreamFlavor flavor, bool leaveOpen) | Ionic.Zlib.ZlibBaseStream | inline |