terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Ionic.Zlib.ZlibBaseStream Member List

This is the complete list of members for Ionic.Zlib.ZlibBaseStream, including all inherited members.

_activeReadWriteTaskSystem.IO.Streamprivate
_asyncActiveSemaphoreSystem.IO.Streamprivate
_buf1Ionic.Zlib.ZlibBaseStreampackage
_bufferSizeIonic.Zlib.ZlibBaseStreampackage
_compressionModeIonic.Zlib.ZlibBaseStreampackage
_flavorIonic.Zlib.ZlibBaseStreampackage
_flushModeIonic.Zlib.ZlibBaseStreampackage
_GzipCommentIonic.Zlib.ZlibBaseStreampackage
_GzipFileNameIonic.Zlib.ZlibBaseStreampackage
_gzipHeaderByteCountIonic.Zlib.ZlibBaseStreampackage
_GzipMtimeIonic.Zlib.ZlibBaseStreampackage
_leaveOpenIonic.Zlib.ZlibBaseStreampackage
_levelIonic.Zlib.ZlibBaseStreampackage
_ReadAndValidateGzipHeader()Ionic.Zlib.ZlibBaseStreaminlineprivate
_streamIonic.Zlib.ZlibBaseStreampackage
_streamModeIonic.Zlib.ZlibBaseStreampackage
_wantCompressIonic.Zlib.ZlibBaseStreampackage
_workingBufferIonic.Zlib.ZlibBaseStreampackage
_zIonic.Zlib.ZlibBaseStreampackage
BeginEndReadAsync(byte[] buffer, int offset, int count)System.IO.Streaminlineprivate
BeginEndWriteAsync(byte[] buffer, int offset, int count)System.IO.Streaminlineprivate
BeginRead(byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state)System.IO.Streaminlinevirtual
BeginReadInternal(byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state, bool serializeAsynchronously, bool apm)System.IO.Streaminlinepackage
BeginWrite(byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state)System.IO.Streaminlinevirtual
BeginWriteInternal(byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state, bool serializeAsynchronously, bool apm)System.IO.Streaminlinepackage
BlockingBeginRead(byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state)System.IO.Streaminlinepackage
BlockingBeginWrite(byte[] buffer, int offset, int count, global::System.AsyncCallback callback, object state)System.IO.Streaminlinepackage
BlockingEndRead(global::System.IAsyncResult asyncResult)System.IO.Streaminlinepackagestatic
BlockingEndWrite(global::System.IAsyncResult asyncResult)System.IO.Streaminlinepackagestatic
CanReadIonic.Zlib.ZlibBaseStream
CanSeekIonic.Zlib.ZlibBaseStream
CanTimeoutSystem.IO.Stream
CanWriteIonic.Zlib.ZlibBaseStream
Close()Ionic.Zlib.ZlibBaseStreaminlinevirtual
CompressBuffer(byte[] b, Stream compressor)Ionic.Zlib.ZlibBaseStreaminlinestatic
CompressString(string s, Stream compressor)Ionic.Zlib.ZlibBaseStreaminlinestatic
CopyTo(Stream destination)System.IO.Streaminline
CopyTo(Stream destination, int bufferSize)System.IO.Streaminlinevirtual
crcIonic.Zlib.ZlibBaseStreamprivate
Crc32Ionic.Zlib.ZlibBaseStreampackage
Dispose()System.IO.Streaminline
Dispose(bool disposing)System.IO.Streaminlineprotectedvirtual
end()Ionic.Zlib.ZlibBaseStreaminlineprivate
EndRead(global::System.IAsyncResult asyncResult)System.IO.Streaminlinevirtual
EndWrite(global::System.IAsyncResult asyncResult)System.IO.Streaminlinevirtual
EnsureAsyncActiveSemaphoreInitialized()System.IO.Streaminlinepackage
finish()Ionic.Zlib.ZlibBaseStreaminlineprivate
FinishTrackingAsyncOperation()System.IO.Streaminlineprivate
FinishWriteAsync(global::System.Threading.Tasks.Task writeTask, byte[] localBuffer)System.IO.Streaminlineprivate
Flush()Ionic.Zlib.ZlibBaseStreaminline
FlushAsync(global::System.Threading.CancellationToken cancellationToken)System.IO.Streaminlinevirtual
GetCopyBufferSize()System.IO.Streaminlineprivate
HasOverriddenBeginEndRead()System.IO.Streaminlineprivate
HasOverriddenBeginEndWrite()System.IO.Streaminlineprivate
LengthIonic.Zlib.ZlibBaseStream
Method_Internal_Static_ValueTask_1_Int32_Task_1_Int32_Byte_Memory_1_Byte_0(global::System.Threading.Tasks.Task< int > readTask, byte[] localBuffer, global::System.Memory< byte > localDestination)System.IO.Streaminlinepackagestatic
nomoreinputIonic.Zlib.ZlibBaseStreamprivate
NullSystem.IO.Streamstatic
PositionIonic.Zlib.ZlibBaseStream
Read(byte[] buffer, int offset, int count)Ionic.Zlib.ZlibBaseStreaminline
System::IO::Stream.Read(global::System.Span< byte > buffer)System.IO.Streaminlinevirtual
ReadAsync(byte[] buffer, int offset, int count)System.IO.Streaminline
ReadAsync(byte[] buffer, int offset, int count, global::System.Threading.CancellationToken cancellationToken)System.IO.Streaminlinevirtual
ReadAsync(global::System.Memory< byte > buffer, global::System.Threading.CancellationToken cancellationToken=default(global::System.Threading.CancellationToken))System.IO.Streaminlinevirtual
ReadByte()System.IO.Streaminlinevirtual
ReadTimeoutSystem.IO.Stream
ReadZeroTerminatedString()Ionic.Zlib.ZlibBaseStreaminlineprivate
RunReadWriteTask(Stream.ReadWriteTask readWriteTask)System.IO.Streaminlineprivate
RunReadWriteTaskWhenReady(global::System.Threading.Tasks.Task asyncWaiter, Stream.ReadWriteTask readWriteTask)System.IO.Streaminlineprivate
Seek(long offset, SeekOrigin origin)Ionic.Zlib.ZlibBaseStreaminline
SetLength(long value)Ionic.Zlib.ZlibBaseStreaminline
StrategyIonic.Zlib.ZlibBaseStreampackage
Stream()System.IO.Streaminlineprotected
Stream()System.IO.Streaminlineprivatestatic
StreamMode enum nameIonic.Zlib.ZlibBaseStreampackage
UncompressBuffer(byte[] compressed, Stream decompressor)Ionic.Zlib.ZlibBaseStreaminlinestatic
UncompressString(byte[] compressed, Stream decompressor)Ionic.Zlib.ZlibBaseStreaminlinestatic
workingBufferIonic.Zlib.ZlibBaseStreamprivate
Write(byte[] buffer, int offset, int count)Ionic.Zlib.ZlibBaseStreaminline
System::IO::Stream.Write(global::System.ReadOnlySpan< byte > buffer)System.IO.Streaminlinevirtual
WriteAsync(byte[] buffer, int offset, int count)System.IO.Streaminline
WriteAsync(byte[] buffer, int offset, int count, global::System.Threading.CancellationToken cancellationToken)System.IO.Streaminlinevirtual
WriteAsync(global::System.ReadOnlyMemory< byte > buffer, global::System.Threading.CancellationToken cancellationToken=default(global::System.Threading.CancellationToken))System.IO.Streaminlinevirtual
WriteByte(byte value)System.IO.Streaminlinevirtual
WriteTimeoutSystem.IO.Stream
zIonic.Zlib.ZlibBaseStreamprivate
ZlibBaseStream(Stream stream, CompressionMode compressionMode, CompressionLevel level, ZlibStreamFlavor flavor, bool leaveOpen)Ionic.Zlib.ZlibBaseStreaminline