terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ workingBuffer

byte [] Ionic.Zlib.ZlibBaseStream.workingBuffer
getsetprivate

Definition at line 109 of file ZlibBaseStream.cs.

110 {
111 [global::Cpp2ILInjected.Token(Token = "0x60003B2")]
112 [global::Cpp2ILInjected.Address(RVA = "0x1A74AD0", Offset = "0x1A74AD0", Length = "0x58")]
113 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(ZlibBaseStream), Member = "Write", MemberParameters = new object[]
114 {
115 typeof(byte[]),
116 typeof(int),
117 typeof(int)
118 }, ReturnType = typeof(void))]
119 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(ZlibBaseStream), Member = "finish", ReturnType = typeof(void))]
120 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(ZlibBaseStream), Member = "Read", MemberParameters = new object[]
121 {
122 typeof(byte[]),
123 typeof(int),
124 typeof(int)
125 }, ReturnType = typeof(int))]
126 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 3)]
127 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
128 get
129 {
130 throw null;
131 }
132 }
class f__AnonymousType0<< Count > j__TPar
ZlibBaseStream(Stream stream, CompressionMode compressionMode, CompressionLevel level, ZlibStreamFlavor flavor, bool leaveOpen)