terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
|
Public Member Functions | |
ZlibCodec () | |
ZlibCodec (CompressionMode mode) | |
int | InitializeInflate () |
int | InitializeInflate (bool expectRfc1950Header) |
int | InitializeInflate (int windowBits) |
int | InitializeInflate (int windowBits, bool expectRfc1950Header) |
int | Inflate (FlushType flush) |
int | EndInflate () |
int | SyncInflate () |
int | InitializeDeflate () |
int | InitializeDeflate (CompressionLevel level) |
int | InitializeDeflate (CompressionLevel level, bool wantRfc1950Header) |
int | InitializeDeflate (CompressionLevel level, int bits) |
int | InitializeDeflate (CompressionLevel level, int bits, bool wantRfc1950Header) |
int | Deflate (FlushType flush) |
int | EndDeflate () |
void | ResetDeflate () |
int | SetDeflateParams (CompressionLevel level, CompressionStrategy strategy) |
int | SetDictionary (byte[] dictionary) |
Public Attributes | |
byte[] | InputBuffer |
int | NextIn |
int | AvailableBytesIn |
long | TotalBytesIn |
byte[] | OutputBuffer |
int | NextOut |
int | AvailableBytesOut |
long | TotalBytesOut |
string | Message |
CompressionLevel | CompressLevel |
int | WindowBits |
CompressionStrategy | Strategy |
Package Functions | |
void | flush_pending () |
int | read_buf (byte[] buf, int start, int size) |
Package Attributes | |
DeflateManager | dstate |
InflateManager | istate |
uint | _Adler32 |
Properties | |
int | Adler32 [get, set] |
Private Member Functions | |
int | _InternalInitializeDeflate (bool wantRfc1950Header) |
Definition at line 11 of file ZlibCodec.cs.