terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Classes | |
class | ButtonID |
Public Member Functions | |
ChestUI () | |
Static Public Member Functions | |
static void | UpdateHover (int ID, bool hovering) |
static void | Draw (SpriteBatch spritebatch) |
static bool | CanBeDepositied (int p) |
static void | Deposit (int p) |
static void | LootItem (int j) |
static void | LootAll () |
static void | DepositAll (ContainerTransferContext context) |
static void | QuickStack (ContainerTransferContext context, bool voidStack=false) |
static void | RenameChest () |
static void | RenameChestSubmit (Player player) |
static void | RenameChestCancel () |
static void | Restock () |
static long | MoveCoins (Item[] pInv, Item[] cInv, ContainerTransferContext context) |
static bool | TryPlacingInChest (Item I, bool justCheck, int itemSlotContext) |
static void | GetContainerUsageInfo (out bool sync, out Item[] chestinv) |
static bool | IsBlockedFromTransferIntoChest (Item item, Item[] container) |
static bool | TryPlacingInPlayer (int slot, bool justCheck) |
Static Public Attributes | |
const float | buttonScaleMinimum = 0.75f |
const float | buttonScaleMaximum = 1f |
static float[] | ButtonScale |
static bool[] | ButtonHovered |
Static Private Member Functions | |
static void | DrawName (SpriteBatch spritebatch) |
static void | DrawButtons (SpriteBatch spritebatch) |
static void | DrawButton (SpriteBatch spriteBatch, int ID, int X, int Y) |
static void | ToggleVacuum () |
static void | DrawSlots (SpriteBatch spriteBatch) |
static | ChestUI () |
Definition at line 19 of file ChestUI.cs.