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terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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This is the complete list of members for Terraria.UI.ChestUI, including all inherited members.
| ButtonHovered | Terraria.UI.ChestUI | static |
| ButtonScale | Terraria.UI.ChestUI | static |
| buttonScaleMaximum | Terraria.UI.ChestUI | static |
| buttonScaleMinimum | Terraria.UI.ChestUI | static |
| CanBeDepositied(int p) | Terraria.UI.ChestUI | inlinestatic |
| ChestUI() | Terraria.UI.ChestUI | inline |
| ChestUI() | Terraria.UI.ChestUI | inlineprivatestatic |
| Deposit(int p) | Terraria.UI.ChestUI | inlinestatic |
| DepositAll(ContainerTransferContext context) | Terraria.UI.ChestUI | inlinestatic |
| Draw(SpriteBatch spritebatch) | Terraria.UI.ChestUI | inlinestatic |
| DrawButton(SpriteBatch spriteBatch, int ID, int X, int Y) | Terraria.UI.ChestUI | inlineprivatestatic |
| DrawButtons(SpriteBatch spritebatch) | Terraria.UI.ChestUI | inlineprivatestatic |
| DrawName(SpriteBatch spritebatch) | Terraria.UI.ChestUI | inlineprivatestatic |
| DrawSlots(SpriteBatch spriteBatch) | Terraria.UI.ChestUI | inlineprivatestatic |
| GetContainerUsageInfo(out bool sync, out Item[] chestinv) | Terraria.UI.ChestUI | inlinestatic |
| IsBlockedFromTransferIntoChest(Item item, Item[] container) | Terraria.UI.ChestUI | inlinestatic |
| LootAll() | Terraria.UI.ChestUI | inlinestatic |
| LootItem(int j) | Terraria.UI.ChestUI | inlinestatic |
| MoveCoins(Item[] pInv, Item[] cInv, ContainerTransferContext context) | Terraria.UI.ChestUI | inlinestatic |
| QuickStack(ContainerTransferContext context, bool voidStack=false) | Terraria.UI.ChestUI | inlinestatic |
| RenameChest() | Terraria.UI.ChestUI | inlinestatic |
| RenameChestCancel() | Terraria.UI.ChestUI | inlinestatic |
| RenameChestSubmit(Player player) | Terraria.UI.ChestUI | inlinestatic |
| Restock() | Terraria.UI.ChestUI | inlinestatic |
| ToggleVacuum() | Terraria.UI.ChestUI | inlineprivatestatic |
| TryPlacingInChest(Item I, bool justCheck, int itemSlotContext) | Terraria.UI.ChestUI | inlinestatic |
| TryPlacingInPlayer(int slot, bool justCheck) | Terraria.UI.ChestUI | inlinestatic |
| UpdateHover(int ID, bool hovering) | Terraria.UI.ChestUI | inlinestatic |