terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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GUIAnimatedTexture.cs
Go to the documentation of this file.
1using System;
6using Terraria;
7
8[global::Cpp2ILInjected.Token(Token = "0x2000101")]
9public static class GUIAnimatedTexture
10{
11 [global::Cpp2ILInjected.Token(Token = "0x60006A1")]
12 [global::Cpp2ILInjected.Address(RVA = "0xD1D518", Offset = "0xD1D518", Length = "0x274")]
13 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
14 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
15 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(LayoutCalculator), Member = "GetAnchoredPosition", MemberParameters = new object[]
16 {
20 }, ReturnType = typeof(Vector2))]
21 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Vector2), Member = "op_Subtraction", MemberParameters = new object[]
22 {
25 }, ReturnType = typeof(Vector2))]
26 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Vector2), Member = "op_Division", MemberParameters = new object[]
27 {
29 typeof(float)
30 }, ReturnType = typeof(Vector2))]
31 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Texture_Layout), Member = "get_Texture", ReturnType = typeof(Texture2D))]
32 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Utils), Member = "Frame", MemberParameters = new object[]
33 {
35 typeof(int),
36 typeof(int),
37 typeof(int),
38 typeof(int),
39 typeof(int),
40 typeof(int)
41 }, ReturnType = typeof(Rectangle))]
42 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Rectangle?), Member = ".ctor", MemberParameters = new object[] { typeof(Rectangle) }, ReturnType = typeof(void))]
43 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(GUIPanel), Member = "DrawBacking", MemberParameters = new object[]
44 {
50 }, ReturnType = typeof(void))]
51 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 9)]
52 public static void Draw(AnimatedTexture_Layout layout, float animationScale)
53 {
54 throw null;
55 }
56}
class f__AnonymousType0<< Count > j__TPar
static void Draw(AnimatedTexture_Layout layout, float animationScale)