terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UnityEngine.Mathf Struct Reference
+ Collaboration diagram for UnityEngine.Mathf:

Public Member Functions

static bool IsPowerOfTwo (int value)
 
static float GammaToLinearSpace (float value)
 

Static Public Member Functions

static Color CorrelatedColorTemperatureToRGB (float kelvin)
 
static float Sin (float f)
 
static float Cos (float f)
 
static float Tan (float f)
 
static float Atan (float f)
 
static float Atan2 (float y, float x)
 
static float Sqrt (float f)
 
static float Abs (float f)
 
static int Abs (int value)
 
static float Min (float a, float b)
 
static int Min (int a, int b)
 
static int Min (params int[] values)
 
static float Max (float a, float b)
 
static int Max (int a, int b)
 
static float Pow (float f, float p)
 
static float Log (float f, float p)
 
static float Ceil (float f)
 
static float Floor (float f)
 
static float Round (float f)
 
static int CeilToInt (float f)
 
static int FloorToInt (float f)
 
static int RoundToInt (float f)
 
static float Sign (float f)
 
static float Clamp (float value, float min, float max)
 
static int Clamp (int value, int min, int max)
 
static float Clamp01 (float value)
 
static float Lerp (float a, float b, float t)
 
static float MoveTowards (float current, float target, float maxDelta)
 
static bool Approximately (float a, float b)
 
static float SmoothDamp (float current, float target, ref float currentVelocity, float smoothTime, [DefaultValue("Mathf.Infinity")] float maxSpeed, [DefaultValue("Time.deltaTime")] float deltaTime)
 
static float Repeat (float t, float length)
 
static float InverseLerp (float a, float b, float value)
 
static Mathf ()
 

Static Public Attributes

static readonly float Epsilon
 

Private Member Functions

static void CorrelatedColorTemperatureToRGB_Injected (float kelvin, out Color ret)
 

Detailed Description

Definition at line 19 of file Mathf.cs.


The documentation for this struct was generated from the following file: