terraria-cpp2il
v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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SmoothDamp()
static
float UnityEngine.Mathf.SmoothDamp
(
float
current
,
float
target
,
ref
float
currentVelocity
,
float
smoothTime
,
[DefaultValue("Mathf.Infinity")] float
maxSpeed
,
[DefaultValue("Time.deltaTime")] float
deltaTime
)
inline
static
Definition at line
390
of file
Mathf.cs
.
391
{
392
throw
null
;
393
}
UnityEngine
Mathf
Generated by
1.10.0