terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Public Member Functions | |
Tile_PC () | |
Tile_PC (Tile_PC copy) | |
object | Clone () |
void | ClearEverything () |
void | ClearTile () |
void | CopyFrom (Tile from) |
bool | isTheSameAs (Tile compTile) |
int | blockType () |
void | liquidType (int liquidType) |
byte | liquidType () |
bool | nactive () |
void | ResetToType (ushort type) |
Color | actColor (Color oldColor) |
void | actColor (ref Vector3 oldColor) |
bool | topSlope () |
bool | bottomSlope () |
bool | leftSlope () |
bool | rightSlope () |
bool | HasSameSlope (Tile tile) |
byte | wallColor () |
void | wallColor (byte wallColor) |
bool | lava () |
void | lava (bool lava) |
bool | honey () |
void | honey (bool honey) |
bool | wire4 () |
void | wire4 (bool wire4) |
int | wallFrameX () |
void | wallFrameX (int wallFrameX) |
byte | frameNumber () |
void | frameNumber (byte frameNumber) |
byte | wallFrameNumber () |
void | wallFrameNumber (byte wallFrameNumber) |
int | wallFrameY () |
void | wallFrameY (int wallFrameY) |
bool | checkingLiquid () |
void | checkingLiquid (bool checkingLiquid) |
bool | skipLiquid () |
void | skipLiquid (bool skipLiquid) |
byte | color () |
void | color (byte color) |
bool | active () |
void | active (bool active) |
bool | inActive () |
void | inActive (bool inActive) |
bool | wire () |
void | wire (bool wire) |
bool | wire2 () |
void | wire2 (bool wire2) |
bool | wire3 () |
void | wire3 (bool wire3) |
bool | halfBrick () |
void | halfBrick (bool halfBrick) |
bool | actuator () |
void | actuator (bool actuator) |
byte | slope () |
void | slope (byte slope) |
void | Clear (TileDataType types) |
override string | ToString () |
Static Public Member Functions | |
static void | SmoothSlope (int x, int y, bool applyToNeighbors=true, bool sync=false) |
Public Attributes | |
ushort | type |
ushort | wall |
byte | liquid |
short | sTileHeader |
byte | bTileHeader |
byte | bTileHeader2 |
byte | bTileHeader3 |
short | frameX |
short | frameY |
Static Public Attributes | |
const int | Type_Solid = 0 |
const int | Type_Halfbrick = 1 |
const int | Type_SlopeDownRight = 2 |
const int | Type_SlopeDownLeft = 3 |
const int | Type_SlopeUpRight = 4 |
const int | Type_SlopeUpLeft = 5 |
const int | Liquid_Water = 0 |
const int | Liquid_Lava = 1 |
const int | Liquid_Honey = 2 |
Package Functions | |
void | ClearMetadata () |
Properties | |
int | collisionType [get, set] |
Definition at line 12 of file Tile_PC.cs.