terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ TileDataType

Enumerator
Tile 
TilePaint 
Wall 
WallPaint 
Liquid 
Wiring 
Actuator 
Slope 
All 

Definition at line 8 of file TileDataType.cs.

9 {
10 [global::Cpp2ILInjected.Token(Token = "0x4007833")]
11 Tile = 1,
12 [global::Cpp2ILInjected.Token(Token = "0x4007834")]
13 TilePaint = 2,
14 [global::Cpp2ILInjected.Token(Token = "0x4007835")]
15 Wall = 4,
16 [global::Cpp2ILInjected.Token(Token = "0x4007836")]
17 WallPaint = 8,
18 [global::Cpp2ILInjected.Token(Token = "0x4007837")]
19 Liquid = 16,
20 [global::Cpp2ILInjected.Token(Token = "0x4007838")]
21 Wiring = 32,
22 [global::Cpp2ILInjected.Token(Token = "0x4007839")]
23 Actuator = 64,
24 [global::Cpp2ILInjected.Token(Token = "0x400783A")]
25 Slope = 128,
26 [global::Cpp2ILInjected.Token(Token = "0x400783B")]
27 All = 255
28 }