terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches

◆ SmoothSlope()

static void Terraria.Tile_PC.SmoothSlope ( int x,
int y,
bool applyToNeighbors = true,
bool sync = false )
inlinestatic

Definition at line 625 of file Tile_PC.cs.

626 {
627 throw null;
628 }