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terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Inheritance diagram for UnityEngine.Rendering.VertexAttributeDescriptor:
Collaboration diagram for UnityEngine.Rendering.VertexAttributeDescriptor:Public Member Functions | |
| VertexAttributeDescriptor (VertexAttribute attribute=VertexAttribute.Position, VertexAttributeFormat format=VertexAttributeFormat.Float32, int dimension=3, int stream=0) | |
| override string | ToString () |
| override int | GetHashCode () |
| override bool | Equals (object other) |
| bool | Equals (VertexAttributeDescriptor other) |
| bool | Equals (T other) |
Properties | |
| VertexAttribute | attribute [get, set] |
| VertexAttributeFormat | format [get, set] |
| int | dimension [get, set] |
| int | stream [get, set] |
Private Attributes | |
| VertexAttribute< attribute > | k__BackingField |
| VertexAttributeFormat< format > | k__BackingField |
| int< dimension > | k__BackingField |
| int< stream > | k__BackingField |
Definition at line 12 of file VertexAttributeDescriptor.cs.