terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches

◆ attribute

VertexAttribute UnityEngine.Rendering.VertexAttributeDescriptor.attribute
getset

Definition at line 15 of file VertexAttributeDescriptor.cs.

16 {
18 [global::Cpp2ILInjected.Token(Token = "0x600056A")]
19 [global::Cpp2ILInjected.Address(RVA = "0x1F8A470", Offset = "0x1F8A470", Length = "0x8")]
20 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
21 readonly get
22 {
23 throw null;
24 }
26 [global::Cpp2ILInjected.Token(Token = "0x600056B")]
27 [global::Cpp2ILInjected.Address(RVA = "0x1F8A478", Offset = "0x1F8A478", Length = "0x8")]
28 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
29 set
30 {
31 throw null;
32 }
33 }
class f__AnonymousType0<< Count > j__TPar