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terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Inheritance diagram for Terraria.Graphics.Effects.Overlay:
Collaboration diagram for Terraria.Graphics.Effects.Overlay:Public Member Functions | |
| Overlay (EffectPriority priority, RenderLayers layer) | |
| void | Draw (SpriteBatch spriteBatch) |
| void | Update (GameTime gameTime) |
| void | Load () |
| virtual void | OnLoad () |
| bool | IsVisible () |
| void | Activate (Vector2 position, params object[] args) |
| void | Deactivate (params object[] args) |
Public Attributes | |
| OverlayMode | Mode |
| float | Opacity |
Protected Attributes | |
| bool | _isLoaded |
| EffectPriority | _priority |
Properties | |
| RenderLayers | Layer [get, set] |
| bool | IsLoaded [get, set] |
| EffectPriority | Priority [get, set] |
Private Attributes | |
| RenderLayers | _layer |
Definition at line 10 of file Overlay.cs.