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    terraria-cpp2il v1.4.4.9
    
   Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon 
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 Inheritance diagram for Terraria.Graphics.Effects.Overlay:
 Collaboration diagram for Terraria.Graphics.Effects.Overlay:Public Member Functions | |
| Overlay (EffectPriority priority, RenderLayers layer) | |
| void | Draw (SpriteBatch spriteBatch) | 
| void | Update (GameTime gameTime) | 
| void | Load () | 
| virtual void | OnLoad () | 
| bool | IsVisible () | 
| void | Activate (Vector2 position, params object[] args) | 
| void | Deactivate (params object[] args) | 
Public Attributes | |
| OverlayMode | Mode | 
| float | Opacity | 
Protected Attributes | |
| bool | _isLoaded | 
| EffectPriority | _priority | 
Properties | |
| RenderLayers | Layer [get, set] | 
| bool | IsLoaded [get, set] | 
| EffectPriority | Priority [get, set] | 
Private Attributes | |
| RenderLayers | _layer | 
Definition at line 10 of file Overlay.cs.