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terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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This is the complete list of members for Terraria.Graphics.Effects.Overlay, including all inherited members.
| _isLoaded | Terraria.Graphics.Effects.GameEffect | protected |
| _layer | Terraria.Graphics.Effects.Overlay | private |
| _priority | Terraria.Graphics.Effects.GameEffect | protected |
| Activate(Vector2 position, params object[] args) | Terraria.Graphics.Effects.GameEffect | |
| Deactivate(params object[] args) | Terraria.Graphics.Effects.GameEffect | |
| Draw(SpriteBatch spriteBatch) | Terraria.Graphics.Effects.Overlay | |
| GameEffect() | Terraria.Graphics.Effects.GameEffect | inlineprotected |
| IsLoaded | Terraria.Graphics.Effects.GameEffect | |
| IsVisible() | Terraria.Graphics.Effects.GameEffect | |
| Layer | Terraria.Graphics.Effects.Overlay | |
| Load() | Terraria.Graphics.Effects.GameEffect | inline |
| Mode | Terraria.Graphics.Effects.Overlay | |
| OnLoad() | Terraria.Graphics.Effects.GameEffect | inlinevirtual |
| Opacity | Terraria.Graphics.Effects.GameEffect | |
| Overlay(EffectPriority priority, RenderLayers layer) | Terraria.Graphics.Effects.Overlay | inline |
| Priority | Terraria.Graphics.Effects.GameEffect | |
| Update(GameTime gameTime) | Terraria.Graphics.Effects.Overlay |