terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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BloodMoonScreenShaderData.cs
Go to the documentation of this file.
1using System;
7
9{
10 [global::Cpp2ILInjected.Token(Token = "0x2000821")]
12 {
13 [global::Cpp2ILInjected.Token(Token = "0x60042B5")]
14 [global::Cpp2ILInjected.Address(RVA = "0x7979C0", Offset = "0x7979C0", Length = "0x8")]
15 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(ScreenEffectInitializer), Member = "Load", ReturnType = typeof(void))]
16 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 1)]
17 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(ScreenShaderData), Member = ".ctor", MemberParameters = new object[] { typeof(string) }, ReturnType = typeof(void))]
19 {
20 throw null;
21 }
22
23 [global::Cpp2ILInjected.Token(Token = "0x60042B6")]
24 [global::Cpp2ILInjected.Address(RVA = "0x7979C8", Offset = "0x7979C8", Length = "0x1F8")]
25 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
26 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
27 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Main), Member = "get_screenPosition", ReturnType = typeof(Vector2))]
28 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Main), Member = "get_screenHeight", ReturnType = typeof(int))]
29 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(Utils), Member = "SmoothStep", MemberParameters = new object[]
30 {
31 typeof(float),
32 typeof(float),
33 typeof(float)
34 }, ReturnType = typeof(float))]
35 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(ScreenShaderData), Member = "UseOpacity", MemberParameters = new object[] { typeof(float) }, ReturnType = typeof(ScreenShaderData))]
36 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 8)]
37 public override void Update(GameTime gameTime)
38 {
39 throw null;
40 }
41 }
42}
class f__AnonymousType0<< Count > j__TPar