13 [global::Cpp2ILInjected.Token(Token =
"0x60042B5")]
14 [global::Cpp2ILInjected.Address(RVA =
"0x7979C0", Offset =
"0x7979C0", Length =
"0x8")]
16 [global::Cpp2ILInjected.CallAnalysis.CallerCount(
Count = 1)]
23 [global::Cpp2ILInjected.Token(Token =
"0x60042B6")]
24 [global::Cpp2ILInjected.Address(RVA =
"0x7979C8", Offset =
"0x7979C8", Length =
"0x1F8")]
25 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
26 [global::Cpp2ILInjected.CallAnalysis.CallerCount(
Count = 0)]
28 [global::Cpp2ILInjected.CallAnalysis.Calls(
Type =
typeof(
Main), Member =
"get_screenHeight", ReturnType =
typeof(
int))]
29 [global::Cpp2ILInjected.CallAnalysis.Calls(
Type =
typeof(
Utils), Member =
"SmoothStep", MemberParameters =
new object[]
34 }, ReturnType =
typeof(
float))]
36 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(
Count = 8)]
override void Update(GameTime gameTime)
BloodMoonScreenShaderData(string passName)