terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Terraria.GameContent.Skies.SlimeSky.Slime Struct Reference
+ Collaboration diagram for Terraria.GameContent.Skies.SlimeSky.Slime:

Public Member Functions

Rectangle GetSourceRectangle ()
 

Public Attributes

Vector2 Position
 
float Depth
 
int FrameHeight
 
int FrameWidth
 
float Speed
 
bool Active
 

Properties

Texture2D Texture [get, set]
 
int Frame [get, set]
 

Private Attributes

Texture2D _texture
 
int _frame
 

Static Private Attributes

const int MAX_FRAMES = 4
 
const int FRAME_RATE = 6
 

Detailed Description

Definition at line 241 of file SlimeSky.cs.


The documentation for this struct was generated from the following file: