terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ Frame

int Terraria.GameContent.Skies.SlimeSky.Slime.Frame
getset

Definition at line 264 of file SlimeSky.cs.

265 {
266 [global::Cpp2ILInjected.Token(Token = "0x6004A59")]
267 [global::Cpp2ILInjected.Address(RVA = "0x85A160", Offset = "0x85A160", Length = "0x8")]
268 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
269 get
270 {
271 throw null;
272 }
273 [global::Cpp2ILInjected.Token(Token = "0x6004A5A")]
274 [global::Cpp2ILInjected.Address(RVA = "0x8599C8", Offset = "0x8599C8", Length = "0x28")]
275 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
276 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
277 set
278 {
279 throw null;
280 }
281 }