terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ Texture

Texture2D Terraria.GameContent.Skies.SlimeSky.Slime.Texture
getset

Definition at line 244 of file SlimeSky.cs.

245 {
246 [global::Cpp2ILInjected.Token(Token = "0x6004A57")]
247 [global::Cpp2ILInjected.Address(RVA = "0x85A158", Offset = "0x85A158", Length = "0x8")]
248 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
249 get
250 {
251 throw null;
252 }
253 [global::Cpp2ILInjected.Token(Token = "0x6004A58")]
254 [global::Cpp2ILInjected.Address(RVA = "0x859620", Offset = "0x859620", Length = "0x28")]
255 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
256 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
257 set
258 {
259 throw null;
260 }
261 }