terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches
UnityEngine.Rendering.BatchCullingContext Struct Reference
+ Collaboration diagram for UnityEngine.Rendering.BatchCullingContext:

Public Attributes

readonly NativeArray< PlanecullingPlanes
 
NativeArray< BatchVisibilitybatchVisibility
 
NativeArray< int > visibleIndices
 
NativeArray< int > visibleIndicesY
 
readonly LODParameters lodParameters
 
readonly Matrix4x4 cullingMatrix
 
readonly float nearPlane
 

Package Functions

 BatchCullingContext (NativeArray< Plane > inCullingPlanes, NativeArray< BatchVisibility > inOutBatchVisibility, NativeArray< int > outVisibleIndices, NativeArray< int > outVisibleIndicesY, LODParameters inLodParameters, Matrix4x4 inCullingMatrix, float inNearPlane)
 

Detailed Description

Definition at line 13 of file BatchCullingContext.cs.


The documentation for this struct was generated from the following file: