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    terraria-cpp2il v1.4.4.9
    
   Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon 
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 Inheritance diagram for Unity.Collections.NativeArray< T >:
 Collaboration diagram for Unity.Collections.NativeArray< T >:Classes | |
| struct | Enumerator | 
Public Member Functions | |
| unsafe void | Dispose () | 
| NativeArray< T >.Enumerator | GetEnumerator () | 
| bool | Equals (NativeArray< T > other) | 
| override bool | Equals (object obj) | 
| override int | GetHashCode () | 
| bool | Equals (T other) | 
Static Public Member Functions | |
| static unsafe void | Copy (T[] src, int srcIndex, NativeArray< T > dst, int dstIndex, int length) | 
Package Attributes | |
| unsafe void * | m_Buffer | 
| int | m_Length | 
| Allocator | m_AllocatorLabel | 
Properties | |
| int | Length [get, set] | 
| T | this[int index] [get, set] | 
Private Member Functions | |
| IEnumerator< T > System.Collections.Generic.IEnumerable< T >. | GetEnumerator () | 
| IEnumerator System.Collections.IEnumerable. | GetEnumerator () | 
| T | : | struct | 
Definition at line 20 of file NativeArray.cs.