terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Unity.Collections.NativeArray< T > Struct Template Reference
+ Inheritance diagram for Unity.Collections.NativeArray< T >:
+ Collaboration diagram for Unity.Collections.NativeArray< T >:

Classes

struct  Enumerator
 

Public Member Functions

unsafe void Dispose ()
 
NativeArray< T >.Enumerator GetEnumerator ()
 
bool Equals (NativeArray< T > other)
 
override bool Equals (object obj)
 
override int GetHashCode ()
 
bool Equals (T other)
 

Static Public Member Functions

static unsafe void Copy (T[] src, int srcIndex, NativeArray< T > dst, int dstIndex, int length)
 

Package Attributes

unsafe voidm_Buffer
 
int m_Length
 
Allocator m_AllocatorLabel
 

Properties

int Length [get, set]
 
this[int index] [get, set]
 

Private Member Functions

IEnumerator< T > System.Collections.Generic.IEnumerable< T >. GetEnumerator ()
 
IEnumerator System.Collections.IEnumerable. GetEnumerator ()
 

Detailed Description

Type Constraints
T :struct 

Definition at line 20 of file NativeArray.cs.


The documentation for this struct was generated from the following file: