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terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Inheritance diagram for Unity.Collections.NativeArray< T >:
Collaboration diagram for Unity.Collections.NativeArray< T >:Classes | |
| struct | Enumerator |
Public Member Functions | |
| unsafe void | Dispose () |
| NativeArray< T >.Enumerator | GetEnumerator () |
| bool | Equals (NativeArray< T > other) |
| override bool | Equals (object obj) |
| override int | GetHashCode () |
| bool | Equals (T other) |
Static Public Member Functions | |
| static unsafe void | Copy (T[] src, int srcIndex, NativeArray< T > dst, int dstIndex, int length) |
Package Attributes | |
| unsafe void * | m_Buffer |
| int | m_Length |
| Allocator | m_AllocatorLabel |
Properties | |
| int | Length [get, set] |
| T | this[int index] [get, set] |
Private Member Functions | |
| IEnumerator< T > System.Collections.Generic.IEnumerable< T >. | GetEnumerator () |
| IEnumerator System.Collections.IEnumerable. | GetEnumerator () |
| T | : | struct |
Definition at line 20 of file NativeArray.cs.