terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches

◆ moveDir

MoveDirection UnityEngine.EventSystems.AxisEventData.moveDir
getset

Definition at line 33 of file AxisEventData.cs.

34 {
36 [global::Cpp2ILInjected.Token(Token = "0x6000582")]
37 [global::Cpp2ILInjected.Address(RVA = "0x1FE38A4", Offset = "0x1FE38A4", Length = "0x8")]
38 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
39 get
40 {
41 throw null;
42 }
44 [global::Cpp2ILInjected.Token(Token = "0x6000583")]
45 [global::Cpp2ILInjected.Address(RVA = "0x1FE38AC", Offset = "0x1FE38AC", Length = "0x8")]
46 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
47 set
48 {
49 throw null;
50 }
51 }
class f__AnonymousType0<< Count > j__TPar