This is the complete list of members for UnityEngine.Rect, including all inherited members.
| center | UnityEngine.Rect | |
| Contains(Vector2 point) | UnityEngine.Rect | inline |
| Contains(Vector3 point) | UnityEngine.Rect | inline |
| Equals(object other) | UnityEngine.Rect | inline |
| Equals(Rect other) | UnityEngine.Rect | inline |
| IEquatable< Rect >.Equals(T other) | System.IEquatable< Rect > | |
| GetHashCode() | UnityEngine.Rect | inline |
| height | UnityEngine.Rect | |
| m_Height | UnityEngine.Rect | private |
| m_Width | UnityEngine.Rect | private |
| m_XMin | UnityEngine.Rect | private |
| m_YMin | UnityEngine.Rect | private |
| max | UnityEngine.Rect | |
| min | UnityEngine.Rect | |
| MinMaxRect(float xmin, float ymin, float xmax, float ymax) | UnityEngine.Rect | inlinestatic |
| operator!=(Rect lhs, Rect rhs) | UnityEngine.Rect | inlinestatic |
| operator==(Rect lhs, Rect rhs) | UnityEngine.Rect | inlinestatic |
| OrderMinMax(Rect rect) | UnityEngine.Rect | inlineprivatestatic |
| Overlaps(Rect other) | UnityEngine.Rect | inline |
| Overlaps(Rect other, bool allowInverse) | UnityEngine.Rect | inline |
| position | UnityEngine.Rect | |
| Rect(float x, float y, float width, float height) | UnityEngine.Rect | inline |
| Rect(Vector2 position, Vector2 size) | UnityEngine.Rect | inline |
| size | UnityEngine.Rect | |
| ToString() | UnityEngine.Rect | inline |
| ToString(string format, IFormatProvider formatProvider) | UnityEngine.Rect | inline |
| System::IFormattable.ToString(string format, global::System.IFormatProvider formatProvider) | System.IFormattable | |
| width | UnityEngine.Rect | |
| x | UnityEngine.Rect | |
| xMax | UnityEngine.Rect | |
| xMin | UnityEngine.Rect | |
| y | UnityEngine.Rect | |
| yMax | UnityEngine.Rect | |
| yMin | UnityEngine.Rect | |
| zero | UnityEngine.Rect | static |