terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ position

Vector2 UnityEngine.Rect.position
getset

Definition at line 249 of file Rect.cs.

250 {
251 [global::Cpp2ILInjected.Token(Token = "0x600025A")]
252 [global::Cpp2ILInjected.Address(RVA = "0x1F78104", Offset = "0x1F78104", Length = "0x8")]
253 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.UI.Image", Member = "GenerateTiledSprite", MemberParameters = new object[] { "UnityEngine.UI.VertexHelper" }, ReturnType = typeof(void))]
254 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.UI.Scrollbar", Member = "UpdateDrag", MemberParameters = new object[] { "UnityEngine.EventSystems.PointerEventData" }, ReturnType = typeof(void))]
255 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.UI.Slider", Member = "UpdateDrag", MemberParameters = new object[]
256 {
257 "UnityEngine.EventSystems.PointerEventData",
258 typeof(Camera)
259 }, ReturnType = typeof(void))]
260 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 22)]
261 get
262 {
263 throw null;
264 }
265 }
class f__AnonymousType0<< Count > j__TPar