terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ y

float UnityEngine.Rect.y
getset

Definition at line 194 of file Rect.cs.

195 {
196 [global::Cpp2ILInjected.Token(Token = "0x6000258")]
197 [global::Cpp2ILInjected.Address(RVA = "0x1F780F4", Offset = "0x1F780F4", Length = "0x8")]
198 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "GUISafeRegionEdit", Member = "DrawBacking", ReturnType = typeof(void))]
199 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "GUIVirtualInputControllerEdit", Member = "DrawBacking", ReturnType = typeof(void))]
200 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "DeviceVPPICalculator", Member = "GetSafeArea", ReturnType = typeof(Rect))]
201 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "DeviceVPPICalculator", Member = "SetSafeArea", MemberParameters = new object[] { typeof(Rect) }, ReturnType = typeof(void))]
202 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(RectTransform), Member = "GetLocalCorners", MemberParameters = new object[] { typeof(Vector3[]) }, ReturnType = typeof(void))]
203 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.UI.Graphic", Member = "OnPopulateMesh", MemberParameters = new object[] { "UnityEngine.UI.VertexHelper" }, ReturnType = typeof(void))]
204 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.UI.Image", Member = "PreserveSpriteAspectRatio", MemberParameters = new object[]
205 {
206 typeof(ref Rect),
207 typeof(Vector2)
208 }, ReturnType = typeof(void))]
209 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.UI.Image", Member = "GetDrawingDimensions", MemberParameters = new object[] { typeof(bool) }, ReturnType = typeof(Vector4))]
210 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.UI.Image", Member = "GenerateSlicedSprite", MemberParameters = new object[] { "UnityEngine.UI.VertexHelper" }, ReturnType = typeof(void))]
211 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.UI.Image", Member = "IsRaycastLocationValid", MemberParameters = new object[]
212 {
213 typeof(Vector2),
214 typeof(Camera)
215 }, ReturnType = typeof(bool))]
216 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.UI.RawImage", Member = "OnPopulateMesh", MemberParameters = new object[] { "UnityEngine.UI.VertexHelper" }, ReturnType = typeof(void))]
217 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.GUILayoutEntry", Member = "ToString", ReturnType = typeof(string))]
218 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.GUILayoutUtility", Member = "LayoutSingleGroup", MemberParameters = new object[] { "UnityEngine.GUILayoutGroup" }, ReturnType = typeof(void))]
219 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 17)]
220 get
221 {
222 throw null;
223 }
224 [global::Cpp2ILInjected.Token(Token = "0x6000259")]
225 [global::Cpp2ILInjected.Address(RVA = "0x1F780FC", Offset = "0x1F780FC", Length = "0x8")]
226 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.UI.Image", Member = "PreserveSpriteAspectRatio", MemberParameters = new object[]
227 {
228 typeof(ref Rect),
229 typeof(Vector2)
230 }, ReturnType = typeof(void))]
231 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.GUILayoutEntry", Member = "SetVertical", MemberParameters = new object[]
232 {
233 typeof(float),
234 typeof(float)
235 }, ReturnType = typeof(void))]
236 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = "UnityEngine.GUILayoutGroup", Member = "SetVertical", MemberParameters = new object[]
237 {
238 typeof(float),
239 typeof(float)
240 }, ReturnType = typeof(void))]
241 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 3)]
242 set
243 {
244 throw null;
245 }
246 }
class f__AnonymousType0<< Count > j__TPar
Rect(float x, float y, float width, float height)
Definition Rect.cs:79