terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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◆ LoadUnityTexturePageAsync()

static void Microsoft.Xna.Framework.Content.ContentManager.LoadUnityTexturePageAsync ( string asset0,
string asset1,
string asset2,
int pageIndex,
Action< global::UnityEngine::Texture2D, global::UnityEngine::Texture2D, global::UnityEngine::Texture2D, int > loadedCallback )
inlinestatic

Definition at line 171 of file ContentManager.cs.

172 {
173 throw null;
174 }