terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UnityEngine.Rendering.ScriptableRenderContext Struct Reference
+ Inheritance diagram for UnityEngine.Rendering.ScriptableRenderContext:
+ Collaboration diagram for UnityEngine.Rendering.ScriptableRenderContext:

Public Member Functions

bool Equals (ScriptableRenderContext other)
 
override bool Equals (object obj)
 
override int GetHashCode ()
 
bool Equals (T other)
 

Static Public Member Functions

static ScriptableRenderContext ()
 

Package Functions

 ScriptableRenderContext (IntPtr ptr)
 
void GetCameras (List< Camera > results)
 

Private Member Functions

void GetCameras_Internal (Type listType, object resultList)
 
static void GetCameras_Internal_Injected (ref ScriptableRenderContext _unity_self, Type listType, object resultList)
 

Private Attributes

IntPtr m_Ptr
 

Static Private Attributes

static readonly ShaderTagId kRenderTypeTag
 

Detailed Description

Definition at line 17 of file ScriptableRenderContext.cs.


The documentation for this struct was generated from the following file: