terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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UnityEngine.Rendering.ShaderTagId Struct Reference
+ Inheritance diagram for UnityEngine.Rendering.ShaderTagId:
+ Collaboration diagram for UnityEngine.Rendering.ShaderTagId:

Public Member Functions

 ShaderTagId (string name)
 
override bool Equals (object obj)
 
bool Equals (ShaderTagId other)
 
override int GetHashCode ()
 
bool Equals (T other)
 

Private Attributes

int m_Id
 

Detailed Description

Definition at line 8 of file ShaderTagId.cs.


The documentation for this struct was generated from the following file: