terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Classes | |
class | DefaultRuntimeFactory |
interface | IFactoryControls |
struct | Resources |
Properties | |
static DefaultControls.IFactoryControls | factory [get, set] |
Static Private Member Functions | |
static GameObject | CreateUIElementRoot (string name, Vector2 size, params Type[] components) |
static GameObject | CreateUIObject (string name, GameObject parent, params Type[] components) |
static void | SetDefaultTextValues (Text lbl) |
static void | SetDefaultColorTransitionValues (Selectable slider) |
static void | SetParentAndAlign (GameObject child, GameObject parent) |
static void | SetLayerRecursively (GameObject go, int layer) |
static | DefaultControls () |
Static Private Attributes | |
static DefaultControls.IFactoryControls | m_CurrentFactory |
const float | kWidth = 160f |
const float | kThickHeight = 30f |
const float | kThinHeight = 20f |
static Vector2 | s_ThickElementSize |
static Vector2 | s_ThinElementSize |
static Vector2 | s_ImageElementSize |
static Color | s_DefaultSelectableColor |
static Color | s_PanelColor |
static Color | s_TextColor |
Definition at line 8 of file DefaultControls.cs.