terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
|
Public Member Functions | |
MaskedFadeEffect (Segments.SpriteSegment.MaskedFadeEffect.GetMatrixAction fetchMatrixMethod=null, string shaderKey="MaskedFade", int verticalFrameCount=1, int verticalFrameWait=1) | |
void | BeforeDrawing (ref GameAnimationSegment info, ref DrawData drawData) |
Segments.SpriteSegment.MaskedFadeEffect | WithPanX (Segments.Panning panning) |
Segments.SpriteSegment.MaskedFadeEffect | WithPanY (Segments.Panning panning) |
void | AfterDrawing (ref GameAnimationSegment info, ref DrawData drawData) |
delegate Matrix | GetMatrixAction () |
Private Member Functions | |
Matrix | DefaultFetchMatrix () |
Private Attributes | |
readonly string | _shaderKey |
readonly int | _verticalFrameCount |
readonly int | _verticalFrameWait |
Segments.Panning | _panX |
Segments.Panning | _panY |
Segments.SpriteSegment.MaskedFadeEffect.GetMatrixAction | _fetchMatrix |
Definition at line 1194 of file Segments.cs.