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terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
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Inheritance diagram for Terraria.GameContent.Animations.Segments.SpriteSegment.MaskedFadeEffect:
Collaboration diagram for Terraria.GameContent.Animations.Segments.SpriteSegment.MaskedFadeEffect:Public Member Functions | |
| MaskedFadeEffect (Segments.SpriteSegment.MaskedFadeEffect.GetMatrixAction fetchMatrixMethod=null, string shaderKey="MaskedFade", int verticalFrameCount=1, int verticalFrameWait=1) | |
| void | BeforeDrawing (ref GameAnimationSegment info, ref DrawData drawData) |
| Segments.SpriteSegment.MaskedFadeEffect | WithPanX (Segments.Panning panning) |
| Segments.SpriteSegment.MaskedFadeEffect | WithPanY (Segments.Panning panning) |
| void | AfterDrawing (ref GameAnimationSegment info, ref DrawData drawData) |
| delegate Matrix | GetMatrixAction () |
Private Member Functions | |
| Matrix | DefaultFetchMatrix () |
Private Attributes | |
| readonly string | _shaderKey |
| readonly int | _verticalFrameCount |
| readonly int | _verticalFrameWait |
| Segments.Panning | _panX |
| Segments.Panning | _panY |
| Segments.SpriteSegment.MaskedFadeEffect.GetMatrixAction | _fetchMatrix |
Definition at line 1194 of file Segments.cs.