terraria-cpp2il v1.4.4.9
Terraria mobile dump, with CallAnalysis (see source code). Dump with reconstucted method: https://infinitynichto.github.io/terraria-cpp2il-methodrecon
Loading...
Searching...
No Matches
GamePad.cs
Go to the documentation of this file.
1using System;
4
6{
7 [global::Cpp2ILInjected.Token(Token = "0x2000341")]
8 public static class GamePad
9 {
10 [global::Cpp2ILInjected.Token(Token = "0x60014F6")]
11 [global::Cpp2ILInjected.Address(RVA = "0xA971D4", Offset = "0xA971D4", Length = "0x14")]
12 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
13 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
15 {
16 throw null;
17 }
18
19 [global::Cpp2ILInjected.Token(Token = "0x60014F7")]
20 [global::Cpp2ILInjected.Address(RVA = "0xA971E8", Offset = "0xA971E8", Length = "0x14")]
21 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
22 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
24 {
25 throw null;
26 }
27
28 [global::Cpp2ILInjected.Token(Token = "0x60014F8")]
29 [global::Cpp2ILInjected.Address(RVA = "0xA971FC", Offset = "0xA971FC", Length = "0x40")]
30 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
31 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
32 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(GamePad), Member = "GetState", MemberParameters = new object[]
33 {
34 typeof(int),
36 }, ReturnType = typeof(GamePadState))]
38 {
39 throw null;
40 }
41
42 [global::Cpp2ILInjected.Token(Token = "0x60014F9")]
43 [global::Cpp2ILInjected.Address(RVA = "0xA972AC", Offset = "0xA972AC", Length = "0x40")]
44 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
45 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
46 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(GamePad), Member = "GetState", MemberParameters = new object[]
47 {
48 typeof(int),
50 }, ReturnType = typeof(GamePadState))]
51 public static GamePadState GetState(int index)
52 {
53 throw null;
54 }
55
56 [global::Cpp2ILInjected.Token(Token = "0x60014FA")]
57 [global::Cpp2ILInjected.Address(RVA = "0xA972EC", Offset = "0xA972EC", Length = "0x3C")]
58 [global::Cpp2ILInjected.CallAnalysis.ContainsUnimplementedInstructions]
59 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
60 [global::Cpp2ILInjected.CallAnalysis.Calls(Type = typeof(GamePad), Member = "GetState", MemberParameters = new object[]
61 {
62 typeof(int),
64 }, ReturnType = typeof(GamePadState))]
66 {
67 throw null;
68 }
69
70 [global::Cpp2ILInjected.Token(Token = "0x60014FB")]
71 [global::Cpp2ILInjected.Address(RVA = "0xA9723C", Offset = "0xA9723C", Length = "0x70")]
72 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(GamePad), Member = "GetState", MemberParameters = new object[] { typeof(PlayerIndex) }, ReturnType = typeof(GamePadState))]
73 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(GamePad), Member = "GetState", MemberParameters = new object[] { typeof(int) }, ReturnType = typeof(GamePadState))]
74 [global::Cpp2ILInjected.CallAnalysis.CalledBy(Type = typeof(GamePad), Member = "GetState", MemberParameters = new object[]
75 {
78 }, ReturnType = typeof(GamePadState))]
79 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 3)]
80 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
82 {
83 throw null;
84 }
85
86 [global::Cpp2ILInjected.Token(Token = "0x60014FC")]
87 [global::Cpp2ILInjected.Address(RVA = "0xA97328", Offset = "0xA97328", Length = "0x70")]
88 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
89 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
94
95 [global::Cpp2ILInjected.Token(Token = "0x60014FD")]
96 [global::Cpp2ILInjected.Address(RVA = "0xA97398", Offset = "0xA97398", Length = "0x70")]
97 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
98 [global::Cpp2ILInjected.CallAnalysis.CallsUnknownMethods(Count = 2)]
103
104 [global::Cpp2ILInjected.Token(Token = "0x60014FE")]
105 [global::Cpp2ILInjected.Address(RVA = "0xA97408", Offset = "0xA97408", Length = "0x8")]
106 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
107 public static bool SetVibration(PlayerIndex playerIndex, float leftMotor, float rightMotor)
108 {
109 throw null;
110 }
111
112 [global::Cpp2ILInjected.Token(Token = "0x60014FF")]
113 [global::Cpp2ILInjected.Address(RVA = "0xA97410", Offset = "0xA97410", Length = "0x8")]
114 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
115 public static bool SetVibration(int index, float leftMotor, float rightMotor)
116 {
117 throw null;
118 }
119
120 [global::Cpp2ILInjected.Token(Token = "0x1700021E")]
121 public static int MaximumGamePadCount
122 {
123 [global::Cpp2ILInjected.Token(Token = "0x6001500")]
124 [global::Cpp2ILInjected.Address(RVA = "0xA97418", Offset = "0xA97418", Length = "0x8")]
125 [global::Cpp2ILInjected.CallAnalysis.CallerCount(Count = 0)]
126 get
127 {
128 throw null;
129 }
130 }
131 }
132}
class f__AnonymousType0<< Count > j__TPar
static GamePadState GetState(PlayerIndex playerIndex)
Definition GamePad.cs:37
static bool SetVibration(int index, float leftMotor, float rightMotor)
Definition GamePad.cs:115
static bool SetVibration(PlayerIndex playerIndex, float leftMotor, float rightMotor)
Definition GamePad.cs:107
static GamePadCapabilities GetCapabilities(PlayerIndex playerIndex)
Definition GamePad.cs:14
static GamePadState GetState(int index, GamePadDeadZone leftDeadZoneMode, GamePadDeadZone rightDeadZoneMode)
Definition GamePad.cs:99
static GamePadState GetState(int index, GamePadDeadZone deadZoneMode)
Definition GamePad.cs:81
static GamePadState GetState(PlayerIndex playerIndex, GamePadDeadZone leftDeadZoneMode, GamePadDeadZone rightDeadZoneMode)
Definition GamePad.cs:90
static GamePadState GetState(PlayerIndex playerIndex, GamePadDeadZone deadZoneMode)
Definition GamePad.cs:65
static GamePadState GetState(int index)
Definition GamePad.cs:51
static GamePadCapabilities GetCapabilities(int index)
Definition GamePad.cs:23