class f__AnonymousType0<< Count > j__TPar
void EndInvoke(IAsyncResult result)
void Invoke(byte[] data, int offset, int size, SocketReceiveCallback callback, object state)
IAsyncResult BeginInvoke(byte[] data, int offset, int size, SocketReceiveCallback callback, object state, AsyncCallback __callback, object @object)
InternalReadCallback(object @object, IntPtr method)
RemoteAddress _remoteAddress
SocialSocket(RemoteAddress remoteAddress)
void ReadCallback(byte[] data, int offset, int size, SocketReceiveCallback callback, object state)
void AsyncSend(byte[] data, int offset, int size, SocketSendCallback callback, [Optional] object state)
void Connect(RemoteAddress address)
void AsyncReceive(byte[] data, int offset, int size, SocketReceiveCallback callback, [Optional] object state)
bool StartListening(SocketConnectionAccepted callback)
RemoteAddress GetRemoteAddress()