terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches
SocketSendCallback.cs
Go to the documentation of this file.
1using System;
3
5{
6 // Token: 0x020006AD RID: 1709
8 {
9 // Token: 0x060038B9 RID: 14521 RVA: 0x00226558 File Offset: 0x00224758
10 public SocketSendCallback(object @object, IntPtr method)
11 {
13 this.m_target = @object;
15 this.method_code = this;
16 }
17
18 // Token: 0x060038BA RID: 14522 RVA: 0x002265B8 File Offset: 0x002247B8
19 public void Invoke(object state)
20 {
23 IntPtr method = this.method;
24 }
25
26 // Token: 0x060038BB RID: 14523 RVA: 0x000021DB File Offset: 0x000003DB
27 public IAsyncResult BeginInvoke(object state, AsyncCallback callback, object @object)
28 {
29 throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
30 }
31
32 // Token: 0x060038BC RID: 14524 RVA: 0x002265DC File Offset: 0x002247DC
33 public void EndInvoke(IAsyncResult result)
34 {
35 }
36 }
37}
class f__AnonymousType0<< Count > j__TPar
IntPtr method_code
Definition Delegate.cs:386
IntPtr invoke_impl
Definition Delegate.cs:371
IAsyncResult BeginInvoke(object state, AsyncCallback callback, object @object)
SocketSendCallback(object @object, IntPtr method)