terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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SocketReceiveCallback.cs
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1using System;
3
5{
6 // Token: 0x020006AC RID: 1708
8 {
9 // Token: 0x060038B5 RID: 14517 RVA: 0x002264C4 File Offset: 0x002246C4
10 public SocketReceiveCallback(object @object, IntPtr method)
11 {
13 this.m_target = @object;
15 this.method_code = this;
16 }
17
18 // Token: 0x060038B6 RID: 14518 RVA: 0x00226524 File Offset: 0x00224724
19 public void Invoke(object state, int size)
20 {
23 IntPtr method = this.method;
24 }
25
26 // Token: 0x060038B7 RID: 14519 RVA: 0x000021DB File Offset: 0x000003DB
27 public IAsyncResult BeginInvoke(object state, int size, AsyncCallback callback, object @object)
28 {
29 throw new AnalysisFailedException("CPP2IL failed to recover any usable IL for this method.");
30 }
31
32 // Token: 0x060038B8 RID: 14520 RVA: 0x00226548 File Offset: 0x00224748
33 public void EndInvoke(IAsyncResult result)
34 {
35 }
36 }
37}
class f__AnonymousType0<< Count > j__TPar
IntPtr method_code
Definition Delegate.cs:386
IntPtr invoke_impl
Definition Delegate.cs:371
SocketReceiveCallback(object @object, IntPtr method)
IAsyncResult BeginInvoke(object state, int size, AsyncCallback callback, object @object)