terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
Loading...
Searching...
No Matches

◆ Process()

override void UnityEngine.EventSystems.StandaloneInputModule.Process ( )
inline

Definition at line 325 of file StandaloneInputModule.cs.

References UnityEngine.EventSystems.BaseInputModule.input, j__TPar, UnityEngine.L, UnityEngine.EventSystems.BaseInputModule.m_EventSystem, UnityEngine.EventSystems.EventSystem.m_HasFocus, UnityEngine.EventSystems.EventSystem.m_sendNavigationEvents, UnityEngine.EventSystems.StandaloneInputModule.ProcessMouseEvent(), UnityEngine.EventSystems.StandaloneInputModule.ProcessTouchEvents(), UnityEngine.EventSystems.StandaloneInputModule.SendMoveEventToSelectedObject(), and UnityEngine.EventSystems.StandaloneInputModule.SendUpdateEventToSelectedObject().