terraria-cpp2il-methodrecon v1.4.4.9
Terraria mobile dump, with reconstructed method body. Dump with CallAnalysis: https://infinitynichto.github.io/terraria-cpp2il
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◆ FakeTouches()

void UnityEngine.EventSystems.TouchInputModule.FakeTouches ( )
inlineprivate

Definition at line 145 of file TouchInputModule.cs.

146 {
148 PointerInputModule.MouseButtonEventData eventData = buttonState.m_EventData;
149 PointerEventData.FramePressState buttonState2 = eventData.buttonState;
150 PointerEventData buttonData = eventData.buttonData;
151 PointerEventData.FramePressState buttonState3 = eventData.buttonState;
152 PointerEventData buttonData2 = eventData.buttonData;
153 BaseInput input = base.input;
154 PointerEventData buttonData3 = eventData.buttonData;
155 PointerEventData buttonData4 = eventData.buttonData;
156 }
class f__AnonymousType0<< Count > j__TPar

References UnityEngine.EventSystems.PointerInputModule.MouseButtonEventData.buttonData, UnityEngine.EventSystems.PointerInputModule.MouseButtonEventData.buttonState, UnityEngine.EventSystems.BaseInputModule.input, j__TPar, and UnityEngine.EventSystems.PointerInputModule.ButtonState.m_EventData.